Fall Dmg Items Vanilla Wow

Possible ways to reduce or avoid damage from falling. And also self-resurrection. ITEMS Skyguard's Drape Slow fall. Skywitch's Drape Slow fall. Evonice's Landin' Pilla Slow fall. Olaf's All Purpose Shield Slow fall. Derelict Skyhorn Kite Controlled flight. / Can only be used in Broken Isles. Magic Broom Instant fly mount / Requires Hallow's End. Click the Computer at the top left, Select WoW.exe, Click Memory View (Left 1/2 way down), then CTRL i. Open Wow one at a time if injecting into multiple clients. Do not have wows dev console enabled / opened when injecting. Do NOT manually map as an injection type. Widescreen not currently supported for drawing path. Greatsword of Pride's Fall Raid Finder Item Level 40 Upgrade Level: 0/4 Binds when picked up Two Hand Sword 20 - 35 Damage Speed 3.60 (7.8 damage per second) +9 Strength +15 Stamina +9 Critical Strike (1.43% at L35) +9 Haste (1.52% at L35). Fall damage is environmental damage inflicted upon a player when he falls from a certain height. Death caused by fall damage causes the same 10% durability loss to equipment as a normal PvE death. Water does not cause any falling damage unless player hits the ground underwater, also if player is under (some of) water walking effects before submerging to water the damage will be caused as much. The discrepancy here arises from items will have +damage and +healing wrapped into a single item which is a good portion of the gear that all of the casters wear. Holy Nova for instance should receive a coefficient of 1.5/3.5/3/2 = 7.1% for either its damage or healing.

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Comments

Comment by Sebas

This passive skill is much more useful than it appears to be. A damage reduction from falling may not sound like a big deal at first...but remember that if you don't take damage...you don't lose stealth : )

Comment by 8237

With Safefall you can jump from the Roof in WSG to the Flag Room without breaking stealth, Safe Fall is a very useful ability.

Comment by Pinga

You still can't jump from Aldor lift (lol).

Comment by Cross88

Is there a percent reduction? 'Reduced' is a little vague.

Comment by Skreeran

Actually, my Rogue's an engineer, so he can... :P
But as to the actual ability, no it will not save you. You will die, splattered among the hundreds of other corpses at the base of the lift.

Comment by 111622

Glyph
Left me still saying 'damn you aldor rise!'

Comment by rolled64

When this skill prevents damage there is a little white puff under your character.

Comment by jolucraw

best.skill.ever.

Comment by 626045

Not even with the glyph.

Comment by Wekapedia

As of 4.0.1 rogues will not groan when falling from a height that is beyond the original safe distance but not beyond the extended safe distance which would trigger damage.

Comment by 699804

Is it just my imagination, or do we lose the benefit of this if we are in a vehicle driven by somebody else (for instance the side car of a motorcycle)? In my experience seems that taking damage or not depends on the driver (so if somebody is riding with me, they don't take damage either).
I always have the glyph, so the extra distance gets significant.

Comment by Vanthrys

Note: This does not reduce the amount of damage taken, only increases the height before you take damage.
Example; falling from 20 yards does 50 damage, while falling from 40 yards does 200 damage.
This glyph prevents you from taking damage until you've fallen 20 yards, negating that first 50 damage. However, you will still take the full 200 damage if you fall 40 yards.
Although, this is just from what I've seen; it may be completely wrong and, knowing my knowledge, likely is.
Ps, when it says 'Example' it means example, it does not, in any way, reflect what would happen in the game unless I was lucky and just happened to choose the right numbers.
Wall of Text hits you for 1333337 TL;DR damage. (crit)

Comment by Tenjen

it is ridiculous how much this skill conditions your mind against fall damage when you log onto other classes. Specially someone like me who's a career rogue since vanilla.
Its not quite like jumping off a cliff to realize you're not on your druid for flight form but theres something to be said about jumping off cliffs to die from the fall (or take like 90% health damage) and realize you're not on your rogue. (same for pally's and divine shield, priests and levitate, mages and slowfall, hunters and disengage, and a rare example, engineers and their slow fall devices)
I log onto my shaman and its like 'how did i get hurt by falling that short distance?' 'i just jumped down along the stairs how does that hurt?' 'i cant take the cliff short cut to darkmoon faire?'
it also gives you an appreciation for this ability

Comment by BMHunterMain

I know this is the wrong page, but I was hoping I could at least find a link to the right one in the comments here, given that the 'right page' doesn't seem to exist... I really wish I could find some information about the new WoD passive 'Safe Fall' that is granted in Draenor by having a Level 2 Garrison. Whatever they named this spell, if that is even how this kind of thing works, they didn't name it Safe Fall.
Searching Google to find out exactly what this passive does is basically pointless because you just get flooded with message board posts about it not working shortly after launch, but I'd really like to know exactly what this passive does, if anybody has any useful links. I figure it isn't inappropriate to ask here, given that it is the only 'Safe Fall' page on the site, and others will come here curious about the same thing.
I have noticed that this passive does seem to reduce fall damage by a decent amount, I can jump down cliffs in Draenor and survive falls that would have killed me before I built my Level 2 ... but it doesn't make it so you will always survive a fall, as I just died to fall damage when I fell from very high up (using a rocket from the goblin engineer).
Does anybody have any links to a page explaining exactly how this works, or has anybody tested it enough that they can explain?

Comment by aoeu

I was looking for this in my spellbook as a passive spell.. but it looks like it's now been included in Fleet Footed.

Comment by atributz

Possible ways to reduce or avoid damage from falling. And also self-resurrection.
ITEMS
Skyguard's Drape Slow fall.
Skywitch's Drape Slow fall.
Evonice's Landin' Pilla Slow fall.
Olaf's All Purpose Shield Slow fall.
Derelict Skyhorn Kite Controlled flight. / Can only be used in Broken Isles.
Magic Broom Instant fly mount / Requires Hallow's End (18 Oct - 1 Nov)
Flying Broom Instant fly mount / Duration: 14 days (real time)
TOYS
X-52 Rocket Helmet Launch up and slow fall.
Whispers of Rai'Vosh Slow fall. / Cannot be used while moving.
Aviana's Feather Launch up and controlled flight. / Can only be used in Draenor.
Rocfeather Skyhorn Kite Controlled flight. / Can only be used in Broken Isles.
Emerald Winds Fly up and directed 'jump'. / Can only be used in Broken Isles.
Brulfist Idol 'Jump' up. / Can only be used in Broken Isles.
CONSUMABLES
Goblin Glider Kit Controlled flight.
Falling Flame 50 charges / Launch far into the distance and avoid fall damage.
Golden Glider Can only be used in Timeless Isle. / Controlled flight.
(not tested)Cracked Talisman 3 charges / need level <100 / Any damage protection.
(not tested)Cursed Talisman 50 charges / need level <100 / Any damage protection.
POTIONS (Consumables too)
Potion of Slow Fall Slow fall.
Sea Mist Potion Slow fall.
Avalanche Elixir Avoid fall damage.
Noggenfogger Elixir Slow fall (1/3 chance).
Snowfall Lager Slow fall / Can only be used within Storm Peaks (Northrend).
ENGINEERING
Flexweave Underlay Slow fall.
Goblin Glider Controlled flight.
Parachute Cloak Slow fall.
Gnomish Gravity Well Reverse your gravity.
RACIAL TRAITS
Pandaren - Bouncy Reduces damage from falling.
Goblin - Rocket Jump Directed 'jump'.
SELF-RESURRECTION
Darkmoon Card: Twisting Nether 10% chance.
Cauterizing Core Only usable in Pandaria.
Drust Soulcatcher Only usable in Kul Tiras or Zandalar.
Soulstone Warlock.
Reincarnation Shaman.
CLASSES ABILITIES
Warrior
Heroic Leap 'Jump' to location.
Charge 'Jump' to target.
Intercept 'Jump' to target.
Paladin
Blessing of Protection Any damage protection.
Divine Shield Any damage protection.
Hunter
Disengage Directed 'jump'.
Harpoon 'Jump' to target.
Rogue
Safe Fall Reduces damage from falling.
Golad, Twilight of AspectsTiriosh, Nightmare of Ages Slow fall.
Grappling Hook 'Jump' to location.
Killing Spree 'Jump' to target.
Shadowstep 'Jump' to target.
Shadowstrike 'Jump' to target.
Priest
Levitate Slow fall.
Shaman
Reincarnation Self-ressurection.
Mage
Slow Fall Slow fall.
Ice Block Any damage protection.
Blink Directed 'jump'.
Warlock
Soulstone Self-ressurection.
(not tested)Demonic Gateway+Pillars of the Dark Portal Cast portal and use it.
Monk
(nope)
Druid
Feline Grace Reduces damage from falling.
Flap Slow fall.
Travel Form Instant fly mount.
Wild Charge 'Jump' to target / Directed 'jump'.
Skull Bash 'Jump' to target.
Demon Hunter
Glide Controlled flight.
Netherwalk Any damage protection.
Metamorphosis 'Jump' to location.
Vengeful Retreat Directed 'jump'.
Fel Rush Directed 'jump'.
Death Knight
(nope)
Safe Fall
Requires Rogue
Requires level 25
Reduces damage from falling.

Spell Details

Durationn/a
SchoolPhysical
Mechanicn/a
Dispel typen/a
GCD categoryn/a
CostNone
Range0 yards (Self)
Cast timeInstant
Cooldownn/a
GCD0 seconds
EffectApply Aura: Reduce Falling Damage by %
Value: 17% (SP mod: 0.25)
PVP Multiplier: 1
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